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IStaticMonoManager
syadeu edited this page Apr 15, 2021
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5 revisions
Namespace: Syadeu
public interface IStaticMonoManager : IStaticManagerMono 매니저들이 참조하는 Interface입니다.
Inheritance: Object -> IStaticMonoManager
Implements: IStaticManager
| Name | Description |
|---|---|
| DisplayName | Hierarchy에서 표시될 이름을 설정합니다. 런타임에 아무런 영향을 주지 않습니다. |
| DontDestroy | true 일 경우, 씬이 전환되어도 파괴되지 않습니다. |
| HideInHierarchy | Hierarchy 에서 이 매니저 객체를 표시할지 결정합니다. |
| ManualInitialize | 사용자에 의해 수동으로 초기화 할지를 설정합니다. StaticManager를 상속받고 있으면 값은 무조건 false이며 override 될 수 없습니다. |
| gameObject | |
| transform |
| Name | Description |
|---|---|
| Initialize | 초기화 함수입니다. |
| Oninitialize | 초기화 될 때 실행될 함수입니다. |
| OnStart | 초기화가 다 끝나고 실행될 함수입니다. |
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