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This repository was archived by the owner on Jul 12, 2022. It is now read-only.
Syadeu edited this page Sep 2, 2021 · 4 revisions

Namespace: Syadeu.Presentation.Entities

[Serializable, StructLayout(LayoutKind.Sequential)]
public readonly struct Entity<T> : IValidation, IEquatable<Entity<T>>, IEquatable<Hash> where T : class, IEntity

사용자가 EntityBase 를 좀 더 안전하게 접근할 수 있도록하는 wrapper 구조체 입니다.

struct 는 이미 생성된 엔티티만 담습니다. Raw 데이터 접근은 허용하지 않습니다.

Inheritance: System.Object -> Entity<T>
Implements: IValidation, IEquatable<Entity<T>>, IEquatable<Hash>

Overview

Remarks

IEntity, EntityBase 를 상속받는 타입이라면 얼마든지 해당 타입으로 형변환이 가능합니다. EntityDataBaseEntityData<T> 를 참조하세요. 형변환은 EntityExtensionMethods 를 참조하세요.

Description

Examples


- Interfaces
- Enums
- Attributes
- Abstract Classes
- Classes
- Structs
- Exceptions

- Syadeu.Presentation
- Syadeu.Collections
- Syadeu.Collections.Converters
- Syadeu.Collections.Proxy
- Syadeu.Presentation.Proxy
- Syadeu.Presentation.Internal
- Syadeu.Presentation.Entities
- Syadeu.Presentation.Attributes
- Syadeu.Presentation.Components
- Syadeu.Presentation.Actions
- Syadeu.Presentation.Render
  • CameraData
  • CameraFrustum
  • IntersectionType
  • RenderSystem
  • WorldCanvasSystem
- Syadeu.Presentation.Data
  • DataContainerSystem
  • DataObjectBase
  • EntityAnimationClipEventData
- Syadeu.Presentation.Events

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