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AABB
Syadeu edited this page Oct 21, 2021
·
4 revisions
Namespace: Syadeu.Collections
File: AABB.cs
[BurstCompile(CompileSynchronously = true, DisableSafetyChecks = true)]
[StructLayout(LayoutKind.Sequential)]
[JsonConverter(typeof(AABBJsonConverter))]
public struct AABB : IEquatable<AABB>6개의 꼭지점으로 해당 vertex 들의 최대 boundary 를 연산하는 구조체입니다.
Inheritance: System.Object -> AABB
Implements: IEquatable<T>
- 1
| Name | Description |
|---|---|
| Zero |
| Name | Description |
|---|---|
| center | |
| size | |
| extents | |
| min | |
| max |
| Name | Description |
|---|---|
| SetMinMax(float3, float3) | |
| Contains(float3) | |
| Intersect(Ray) | |
| Intersect(Ray, out float) | |
| Intersect(Ray, out float, out float3) | |
| Intersect(AABB) | |
| Encapsulate(float3) | |
| Encapsulate(AABB) | |
| Rotation(in quaternion, in float3) | |
| GetVertices(Allocator) | |
| GetVertices(NativeArray<float3>) |
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