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test
youtube的教程
unity best practice http://blog.shuiguzi.com/2016/12/15/Assets_Objects_serialization/
知乎的经验 http://catchchallenger.first-world.info/wiki/Quick_Benchmark:_Gzip_vs_Bzip2_vs_LZMA_vs_XZ_vs_LZ4_vs_LZO https://zhuanlan.zhihu.com/p/25655986
https://blogs.unity3d.com/cn/category/technology/ http://unitytaiwan.blogspot.com/
https://zhuanlan.zhihu.com/p/21949663
阿唐的打包 AssetGraph KSFrameWork ab的加载
https://www.youtube.com/watch?v=gVUgF2ZHveo&t=24s https://www.youtube.com/watch?v=OU2Yl7iGkwg
https://forum.unity3d.com/threads/new-assetbundle-build-system-in-unity-5-0.293975/ https://forum.unity3d.com/threads/the-assetbundle-manager-tutorial-q-a.354400/#post-2325204
http://forum.china.unity3d.com/thread-16824-1-2.html
http://blog.shuiguzi.com/2017/01/08/AssetBundle_Fundamentals/ https://unity3d.com/cn/learn/tutorials/topics/best-practices/assetbundle-fundamentals?playlist=30089 https://unity3d.com/cn/learn/tutorials/topics/best-practices
https://www.assetstore.unity3d.com/en/#!/content/21661
你应该知道的AssetBundle管理机制 https://blog.uwa4d.com/archives/ABTheory.html Unity: 关于Android下使用AssetBundle.LoadFromFile的正确路径总结! http://www.jinqi166.com/2017/05/14/unity-%E5%85%B3%E4%BA%8Eandroid%E4%B8%8B%E4%BD%BF%E7%94%A8assetbundle-loadfromfile%E7%9A%84%E6%AD%A3%E7%A1%AE%E8%B7%AF%E5%BE%84%E6%80%BB%E7%BB%93%EF%BC%81/
fgui package
UIPackage.cs LoadPackage //if (_resBundle != null) //{ // _resBundle.Unload(false); // _resBundle = null; //}