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Voxel Ray Tracing

My voxel rendering engine that makes use of ray tracing.

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Running

In releases, you can find binaries for MacOS.

Or you can build and run from source with:

git clone "https://github.com/MasonFeurer/VoxelRayTracing.git"
cd VoxelRayTracing
rustup default nightly
cargo run --release

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Render a voxel world with ray tracing

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  • Rust 86.6%
  • WGSL 13.4%