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don't check lastTarget autoHoldDropped if it was not held#585

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BoatFloater wants to merge 1 commit intoBasisVR:developerfrom
BoatFloater:playerinteract_autohold_fix
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don't check lastTarget autoHoldDropped if it was not held#585
BoatFloater wants to merge 1 commit intoBasisVR:developerfrom
BoatFloater:playerinteract_autohold_fix

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Fixes a bug where hovering an interactable with AutoHold = Yes blocks hovering other interactables until the drop input is pressed, despite never being picked up.

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