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vitorbetmann/README.md

"Stay awhile and readme!"

(a.k.a. About Me)

  • ๐Ÿ‘จโ€๐Ÿ’ป Gameplay, systems, and tools programmer
  • ๐Ÿ“š Pursuing a Postgrad Diploma in Software Architecture
  • ๐Ÿ› ๏ธ Working on Smile (see below) and a Secret Unity Proj
  • ๐Ÿ“– Reading Chainsaw Man and Code
  • ๐Ÿ•น๏ธ Playing Lies of P (again)

"Would you kindly star my repos?"

(a.k.a. Featured Projects)

๐Ÿ˜Š Smile โ€” Game Dev Library in C:

An open-source library with modules and tools to streamline common 2D game dev tasks such as managing scenes, simulating particles, and saving/loading. Ideal for quick prototyping (see games made with Smile) and supported on macOS, Windows, and Linux.

๐Ÿฎ Joanna's Diner โ€” Cooking Game in Unity:

Built core gameplay systems such as food crafting, inventory, and customer behavior, but I'm most proud of creating a custom Unity editor tool that allowed non-programmers to prototype independently with a drag-and-drop workflow.

๐Ÿค– EspressoBot and MatchaBot โ€” Arduino-based Sumobots:

Two autonomous robots that won me 1st place at both the McMaster and York University 2024 Robot Sumo Competitions, respectively. There was also CappuccinoBot, but we don't talk about it...

"It's dangerous to code alone! Take these."

(a.k.a. Technical Skills)

Languages

Programming languages image

Game Engines

Game engines image

Frameworks and Tools

Frameworks and tools image

Databases

Databases image

Pinned Loading

  1. smile smile Public

    2D Game Dev Library

    C 8 3

  2. made-with-smile made-with-smile Public

    Remakes of classic games using my Smile library

    C

  3. joannas_diner joannas_diner Public

    Forked from tiffne/Joannas-Diner

    Unity-based Cooking Game

    ShaderLab

  4. sumobot sumobot Public

    Codes for my tournament-winning sumobots

    C++