- ๐จโ๐ป Gameplay, systems, and tools programmer
- ๐ Pursuing a Postgrad Diploma in Software Architecture
- ๐ ๏ธ Working on Smile (see below) and a Secret Unity Proj
- ๐ Reading Chainsaw Man and Code
- ๐น๏ธ Playing Lies of P (again)
๐ Smile โ Game Dev Library in C:
An open-source library with modules and tools to streamline common 2D game dev tasks such as managing scenes, simulating particles, and saving/loading. Ideal for quick prototyping (see games made with Smile) and supported on macOS, Windows, and Linux.
๐ฎ Joanna's Diner โ Cooking Game in Unity:
Built core gameplay systems such as food crafting, inventory, and customer behavior, but I'm most proud of creating a custom Unity editor tool that allowed non-programmers to prototype independently with a drag-and-drop workflow.
๐ค EspressoBot and MatchaBot โ Arduino-based Sumobots:
Two autonomous robots that won me 1st place at both the McMaster and York University 2024 Robot Sumo Competitions, respectively. There was also CappuccinoBot, but we don't talk about it...


