A closs-platform generic gameengine built on C#/.NET 6
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Updated
May 27, 2022 - C#
A closs-platform generic gameengine built on C#/.NET 6
net core opengl
Learning DX11 with @ChiliTomatoNoodle using Silk.NET on .NET 9.0
A purely C# game engine
A small 2D game engine based on Silk.NET.
Veldrid fork with Silk.NET bindings (Vulkan, D3D11, OpenGL, Windowing)
Real-time procedural tree generator with recursive growth model, smooth Hermite branches, dynamic shadows, and full ImGui controls built with C# / .NET 8 / OpenGL 3.3
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