[CVPR 2025 Highlight] InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactions
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Updated
Feb 9, 2026 - Python
[CVPR 2025 Highlight] InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactions
[IJCV 2024] InterGen: Diffusion-based Multi-human Motion Generation under Complex Interactions
An aggregation of human motion understanding research.
This repository collects papers on Human-Interaction-Motion-Generation applications. We will update new papers irregularly.
🔥 Motion Anything: Any to Motion Generation
[CVPR 2024] Official implementation of the paper "Towards Versatile Human-Human Interaction Analysis"
[CVPR 2025] InterAct: Advancing Large-Scale Versatile 3D Human-Object Interaction Generation
🔥 [ECCV 2024] Motion Mamba: Efficient and Long Sequence Motion Generation
Implementation of "Multi-Track Timeline Control for Text-Driven 3D Human Motion Generation" from CVPR Workshop on Human Motion Generation 2024.
[ICCV2023] Official PyTorch Implementation of "BeLFusion: Latent Diffusion for Behavior-Driven Human Motion Prediction". ICCV 2023
SATO: Stable Text-to-Motion Framework
[ICCV 2025] Official code for "Align Your Rhythm: Generating Highly Aligned Dance Poses with Gating-Enhanced Rhythm-Aware Feature Representation"
[NeurIPS 2024] Official implementation of InterControl
A system for generating diverse, physically compliant 3D human motions across multiple motion types, guided by plot contexts to streamline creative workflows in anime and game design.
Official repository of paper "CoMoVi: Co-Generation of 3D Human Motions and Realistic Videos"
[CVPR 2024] Official implementation of the paper "ReGenNet: Towards Human Action-Reaction Synthesis"
🌟 A curate list of papers, datasets, and projects for 3D Reconstruction and Generation.
Programmable Motion Generation for Open-Set Motion Control Tasks (CVPR24)
A pytorch implementation of paper "Motion Flow Matching for Human Motion Synthesis and Editing"
Ponimator: Unfolding Interactive Pose for Versatile Human-human Interaction Animation (ICCV 2025)
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