A top-level ecs game engine on top of three.js, meshwalk.js and Entity Component System pattern.
Based on @yomotsu's (Akihiro Oyamada) MeshWalk library.
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A top-level ecs game engine on top of three.js, meshwalk.js and Entity Component System pattern.
Based on @yomotsu's (Akihiro Oyamada) MeshWalk library.