Welcome to OpenCloudPlay, an open-source initiative designed to help the way we game by leveraging the power of cloud computing. Our mission is to make high-quality gaming accessible to everyone, everywhere, without the need for expensive, high-end local hardware. By utilizing cloud infrastructure, OpenCloudPlay aims to create a seamless, high-performance gaming experience that can be streamed to any device. Check out infrastructure repo https://github.com/opencloudplay/opencloudplay
The primary goal of OpenCloudPlay is to develop cloud-agnostic infrastructure setups for cloud gaming. We're starting with major cloud providers to lay down the foundation and plan to expand to other local vendors, allowing for greater flexibility and choice for gamers worldwide. Ultimately, we aim to collaborate with market players to offer cloud locations in closer proximity to gamers, significantly reducing latency and enhancing the gaming experience.
- Cloud-Agnostic Framework: Build setups that can be deployed across different cloud services, ensuring flexibility and adaptability.
- Minimal Latency: Optimize infrastructure to ensure games are streamed with the lowest possible latency.
- Scalable and Cost-Effective: Design solutions that are not only scalable to handle different loads but also cost-effective, making cloud gaming more accessible.
- Community-Driven: Leverage the knowledge and skills of a global community of engineers, gamers, and enthusiasts to drive innovation and improvements.
OpenCloudPlay is a community-driven project, and we welcome contributions from everyone. Here's how you can get involved:
- Code Contributions: Whether it's adding new features, improving existing infrastructure setups, or fixing bugs, your code contributions are invaluable.
- Documentation: Help us improve our documentation, making it easier for others to get started and contribute to the project.
- Feedback and Ideas: Share your feedback on the current setup and your ideas for new features or improvements.
- Spread the Word: Help us grow the community by talking about OpenCloudPlay on social media, forums, and within your network.
You can get in touch for contributions via linkedin https://www.linkedin.com/in/alexmuradov/ or by opening an issue on Github.
To get started with OpenCloudPlay, you'll need:
- Basic knowledge of cloud computing and virtualization.
- An account with a cloud provider.
- Familiarity with Terraform or similar infrastructure as code tools is a plus.
Check out the docs directory for step-by-step guides on setting up your cloud gaming infrastructure.
If you need help or have any questions, please feel free to open an issue in the GitHub repository.
OpenCloudPlay is released under the MIT License. See the LICENSE file in the repository for more details.