https://mehonje.itch.io/challenger-deep https://scratch.mit.edu/projects/1173178405/
This is my first proper game, with goals and things to pull people in, unlike the Depths, which was really a game engine.
Instructions Double click the green flag!
W and S to move Left and right to rotate the light Up and down to change the light's brightness Press E to open the pause menu, change the sound effect and music volume, and save and load
This game takes a little while to play. It can take anywhere from 1 to 3 hours, depending on the choice of submersible you make. DSV Limiting Factor is the slower of the two, while the Deepsea Challenger is the fastest. Get to the bottom of the Challenger Deep, the deepest point of the ocean, in the Mariana Trench. Your username will be added to a list of winners and seen at the bottom!
Hover in the top right to see the fps, y position, speed, time you've played (hopefully a while!), and the tick timer
Notes and Credits Made for World Ocean Day, June 8, 2025. https://worldoceanday.org/
Getting to the bottom requires one to one and a half hours. Good luck!
Music
The Things That Keep Us Here - Scott Buckley
Aurora - Scott Buckley
The Great Sea - Scott Buckley
A Kind Of Hope - Scott Buckley
The Spaces Between - Scott Buckley
The Distant Sun - Scott Buckley
Chasing Daylight - Scott Buckley
The Exodus - Scott Buckley
Titan - Scott Buckley
Signal To Noise - Scott Buckley
Undertow - Scott Buckley
Music by Scott Buckley - released under CC-BY 4.0. www.scottbuckley.com.au
#Relaxing #Atmospheric #Realistic #Underwater #Exploration #Games