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mini-player

An experiment with OpenGL, pthread, and stuff... in C!

Features (or things)

  1. A bare pixel display and threading system that you can improve.
  2. Depends on lightweight GLFW3!
  3. Future TODOs: Lua scripting ability, including the availability of basic primitives like Rectangle, Circle, and many more.

Compiling

Unfortunately, my IDE (Eclipse) automatically generates the Makefile.

But, you just need to know that you'll need to link GLFW and GL, and use the -pthread flag.

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An experiment with OpenGL, pthread, and stuff...

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