⚡️ Speed up function polygon_to_bbox by 87%#9
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The optimization replaces the original `zip(*polygon)` approach with a single-pass iterator-based algorithm that eliminates intermediate data structure allocations and reduces function call overhead. **Key optimizations:** 1. **Eliminates `zip(*polygon)` overhead**: The original creates two temporary tuples containing all x and y coordinates, which requires memory allocation and unpacking operations. The optimized version processes coordinates directly without intermediate collections. 2. **Single-pass min/max computation**: Instead of calling `min()` and `max()` functions (which internally iterate through the data), the optimized version computes all four values (min_x, max_x, min_y, max_y) in one iteration using simple comparison operations. 3. **Reduces function call overhead**: The original makes 4 function calls (`min(x)`, `min(y)`, `max(x)`, `max(y)`), while the optimized version uses direct comparisons that are faster than function calls in Python. **Performance characteristics based on test results:** - **Small polygons (1-4 points)**: 50-115% speedup due to eliminated overhead - **Medium polygons**: 60-95% speedup from avoiding temporary data structures - **Large polygons (1000+ points)**: 73-177% speedup where single-pass iteration really shines, especially when coordinates have patterns (increasing/decreasing sequences show highest gains) - **Edge cases**: Maintains identical error handling behavior for empty polygons while still providing 27-32% speedup The optimization is particularly effective for larger polygons where memory allocation costs and multiple iterations become significant bottlenecks.
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📄 87% (0.87x) speedup for
polygon_to_bboxindoctr/utils/geometry.py⏱️ Runtime :
805 microseconds→430 microseconds(best of412runs)📝 Explanation and details
The optimization replaces the original
zip(*polygon)approach with a single-pass iterator-based algorithm that eliminates intermediate data structure allocations and reduces function call overhead.Key optimizations:
Eliminates
zip(*polygon)overhead: The original creates two temporary tuples containing all x and y coordinates, which requires memory allocation and unpacking operations. The optimized version processes coordinates directly without intermediate collections.Single-pass min/max computation: Instead of calling
min()andmax()functions (which internally iterate through the data), the optimized version computes all four values (min_x, max_x, min_y, max_y) in one iteration using simple comparison operations.Reduces function call overhead: The original makes 4 function calls (
min(x),min(y),max(x),max(y)), while the optimized version uses direct comparisons that are faster than function calls in Python.Performance characteristics based on test results:
The optimization is particularly effective for larger polygons where memory allocation costs and multiple iterations become significant bottlenecks.
✅ Correctness verification report:
⚙️ Existing Unit Tests and Runtime
common/test_utils_geometry.py::test_polygon_to_bbox🌀 Generated Regression Tests and Runtime
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git checkout codeflash/optimize-polygon_to_bbox-mg7s2g9eand push.