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I thought it would be neat to make a pretty large tile array. Like 40x40. But it bogs down after quite a few tiles. I assume this isn't affected by the optimizations I already merged. So I'll wait and see when I merge them all together. It doesn't have to be performant at that scale to be merged. So I'll merge it. I just wanted to note that. |
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Flow Tile (Truchet Tile) Shape
Adds a new Flow Tile shape that generates Truchet tiling. Each square tile has two possible orientations; when placed on a grid, adjacent tiles connect to form continuous flowing paths.
See README.md for more info.