Original Q3-games Model Tool for playermodel-makers, mappers and modders. Made by @core-c.
- Calculation of LOD for playermodels, the user can manually adjust the LOD-Minimum per surface, and see the model-detail change on screen.
- Convert
.MAPbrushwork to a.MD3model, mappers can make a model in Radiant from just brushwork, and use this tool to convert it to anMD3model. - Export frames from playermodels to animated
MD3: save a selected range of frames to an animatedMD3. Tags are also exported, so the mapper is able to attach other models to the finalMD3. - Combine frames from
MD3-files into 1 final. With this option the user can create animatedMD3models from a combination of frames from otherMD3models. - Loading
MDS, and save it as anMDM/MDXcombo.
The code is written in Pascal, and was originally built using Delphi 7 IDE.
Documentation can be read online here https://isryven.github.io/Q3-Model-Tool/
- A modern version of q3-games model tool as blender plugin: https://github.com/mino-git/rtcw-wet-blender-model-tools
MIT
