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Pull request overview
Updates the default “classic” game setup to use a dedicated Steal card instead of multiple food combo cards, adjusting initial hand sizing and wiring the new card into the card registry and behavior.
Changes:
- Replace
food0–food3in classic recipes with a newstealcard and update core tests accordingly. - Add
stealcard metadata and hook its play action into the card action map. - Adjust default dealing behavior (cards-per-player) in core setup logic.
Reviewed changes
Copilot reviewed 7 out of 7 changed files in this pull request and generated 5 comments.
Show a summary per file
| File | Description |
|---|---|
tests/test_core.py |
Updates classic/expand expectations for new steal card counts and 7-card starting hands. |
resources/recipes.json |
Replaces classic food cards with steal in multiple classic recipe variants. |
resources/cards.json |
Adds the steal card definition; tweaks food card descriptions punctuation. |
eggsplode/core.py |
Changes default expand_beyond handling and default cards_per_player dealing behavior. |
eggsplode/cards/steal.py |
Adjusts steal/food-combo handler signature and conditional card consumption logic. |
eggsplode/cards/__init__.py |
Registers steal as a playable action mapped to the steal/food-combo handler. |
.vscode/settings.json |
Switches VS Code test runner preference to pytest. |
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Co-authored-by: Copilot <175728472+Copilot@users.noreply.github.com>
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