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husseinhafez1/README.md

Hi, I'm Hussein πŸ‘‹

Information Engineering student @ University of Padua
Graphics programmer | Competitive programmer


currently building

  • Lumina β€” real-time OpenGL renderer β€” PBR, shadows, deferred shading. Vulkan backend planned

currently learning

  • OpenGL
  • Vulkan next
  • Real-Time Rendering

competitive programming

  • SWERC 2024 finalist β€” SW Europe's ICPC regional, one of the top competitive programming contests
  • ITACPC 2024 β€” top 20 nationally out of 200+ teams

low-level systems

  • Microcontrollers β€” STM32, Arduino

languages
C++ C Python Go C#

graphics
OpenGL Vulkan

tools
Unreal Engine Unity OpenCV Arduino STM32

Pinned Loading

  1. miniredis miniredis Public

    C++

  2. OpenGL-Renderer OpenGL-Renderer Public

    C++

  3. raytracer raytracer Public

    C++

  4. File-Sharing-System File-Sharing-System Public

    C

  5. hue-audio-translator hue-audio-translator Public

    C++

  6. advanced-computer-vision advanced-computer-vision Public

    Python