Information Engineering student @ University of Padua
Graphics programmer | Competitive programmer
currently building
- Lumina β real-time OpenGL renderer β PBR, shadows, deferred shading. Vulkan backend planned
currently learning
- OpenGL
- Vulkan next
- Real-Time Rendering
competitive programming
- SWERC 2024 finalist β SW Europe's ICPC regional, one of the top competitive programming contests
- ITACPC 2024 β top 20 nationally out of 200+ teams
low-level systems
- Microcontrollers β STM32, Arduino
