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Directory of all P+Ex I've made. Codes have been tested on the latest P+EX release. Proper credits are attributed to people who helped and/or worked on these.

CostumeMotion.asm

For characters with separated Motion and Ect files, use this to give them unique animations.

CostumeNames.asm

For the CSS, makes CSS names act like how adding cosmetics like CSPs do.

  • Normal version has 10 max
  • 50CC version (CostumeNames50CC.asm) has 50

FinalSmash.asm

Extension of a Kapedani code, adds Hidden Alt, AltR and AltZ compatibility.

ModelReplace.asm

For large builds. Replaces that ID of which the game loads a model. Good for large builds.

MultiSpy.asm

Makes the game count Spy Costumes like regular ones (FitSpy00, FitSpy01, ect).

OutlineEngine.asm

Load Team Battle specific costumes. To be used for outlines.

ResultName.asm

Changes the character name on the result screen.

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Repository for my Super Smash Bros. Brawl codes, idea taken from Squidgy.

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