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Move DNS packet building and response parsing from pure Lua to a C extension (ldns.c) for correctness and performance. Key changes: - Add ldns.c: C extension for DNS wire format encoding/decoding, supporting A, AAAA, CNAME, SRV, SOA record types with proper name pointer decompression and EDNS0 (4096-byte UDP payload) - Add silly_push_resolvconf()/silly_push_hosts() to the public API, with platform-native implementations: - Unix: reads /etc/resolv.conf and /etc/hosts directly - Windows: calls GetNetworkParams() to enumerate DNS servers - Add mock_dns_server.lua for comprehensive end-to-end DNS test coverage - Add type definitions in lualib/types/silly/net/dns/c.lua
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