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Game Setup

Simple game management developed for Final Respawn

Installation

To install, download the repository, and compile gamesetup.sp using the necessary includes (colours.inc is included). Put the resulting gamesetup.smx in the plugins folder. Drag and drop the files.

Commands

  • .menu - Bring the menu up (must be leader)
  • .ready or .r - Ready up
  • .gaben - Ready up with a special message
  • .unready or .ur - Unready
  • .pause - Pause the game (must be captain)
  • .unpause - Unpause the game (must be captain)
  • .map - Choose the map (must be captain)
  • .stay - Stay (must be captain)
  • .swap or .switch - Swap (must be captain)
  • .endgame or .gg - End the game (must be leader)
  • .help or .commands - Get help

Settings

  • sm_gamesetup_captainsystem - Enable/disable the captain system
  • sm_gamesetup_leadersystem - Enable/disable the leaders.cfg file
  • sm_gamesetup_overtimevote - Enable/disable the overtime vote in competitive play
  • sm_gamesetup_pluginprefix - Change the plugin prefix, see the translations file for colours
  • sm_gamesetup_showreadyhud - Enable/disable the ready hud showing for everyone

Configuration

Leaders

Leaders are the game leaders, and have the ability to use the menu to set the game up. To change who is a leader, edit configs/gamesetup/leaders.cfg.

Translations

If you want to change the messages, you can edit translations/gamesetup.phrases.txt. The colours you can use are at the top of the file.

Modes

The configuration files for each of the modes are stored in cfg/sourcemod/gamesetup. default.cfg is executed before every gamemode change. The others are self explanatory.

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Simple game management developed for Final Respawn

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