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Basics
Autumn edited this page Jul 20, 2022
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Here is an (incomplete) list of the most commmon scripting elements.
| Name | RequestPartnerHelp |
|---|---|
| When | The player clicks on the guide character help button |
| Name | InspectObject |
|---|---|
| When | The player inspects an object that is not currently locked in the scene. |
| Arguments |
objectId (identifier): The id of the object clicked |
| Name | Talk |
|---|---|
| When | The player clicks on a character in the scene |
| Who | The character specified by the clickable object |
| Arguments |
objectId (identifier): The id of the object clicked |
| Name | InteractObject |
|---|---|
| When | The player clicks on an interactable object in the scene. |
| Arguments |
objectId (identifier): The id of the object clicked |
locked (boolean): Whether or not the object is set as locked. |
|
(Optional) target (identifier): Character or Map id for the interactable object |
| Name | SceneStart |
|---|---|
| When | The player clicks on the guide character help button |
| Name | ViewEnter |
|---|---|
| When | The player enters a view (ex. the shop view, the job view) |
| Arguments |
viewId (identifier): The id of the view |
| Name | scene:name |
|---|---|
| Description | Name of the currently loaded scene |
| Type | identifier |
| Name | scene:mapId |
|---|---|
| Description | Name of the currently loaded map |
| Type | identifier |
| Name | scene:lastEntrance |
|---|---|
| Description | Name of the last entrance the player took into the current scene |
| Type | identifier |
| Name | guide:help.requests |
|---|---|
| Description | Number of times the player has requested help from the guide character |
| Type | integer |
| Name | temp:interact.object |
|---|---|
| Description | The identifier of the object currently displayed with the contextual interaction prompt |
| Type | identifier |
| Name | temp:view |
|---|---|
| Description | The identifier of the current view |
| Type | identifier |
| Name | LoadScene(sceneId, entrance?) |
|---|---|
| Purpose | Loads into the given scene. |
| Arguments |
sceneId (identifier): Name of the scene to load. |
(Optional) entrance (identifier): Name of the entrance to load the player to. |