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Releases: fidwell/OpenRct2-Screenshotter

v1.4 release

15 Jun 13:43
76c1fb4

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New feature: Toggle whether the screenshots will be have a transparent or black background.

New tooling: Refactored entirely in TypeScript, so it should be easier to maintain / enhance. See README for details.

v1.3 release

12 Jun 16:22
b4a4555

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Now persists settings between sessions. If you're using the tool and close your game, it should load your settings automatically next time you load it back up. This is a global setting, not a per-game one.

v1.2 release

11 Jan 00:07
e09e6ea

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Now allows saving screenshots when the game is paused

v1.1 release

31 Dec 22:29
e899d1b

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Fixed a minor bug where the display value for the interval spinner got reset to "1" every time the window was opened.

v1.0 release

31 Dec 16:11

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Current features

  • Takes giant screenshots of your park at specified timed intervals (using in-game time).
  • Allows the screenshots to be from a specific angle, or all four angles.
  • Allows the user to specify an interval in days, months, years, ticks, seconds, minutes, or hours.

Installation

  1. Download the Screenshotter.js file below.
  2. Put the downloaded file into your \OpenRCT2\plugin folder.
    • This folder is commonly found in C:\Users\<USER>\Documents\OpenRCT2\plugin.
  3. Once the file is there, it should show up in-game in the dropdown menu under the map icon.

v0.9 beta

31 Dec 03:41

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Current features

  • Takes giant screenshots of your park at specified timed intervals (using in-game time).
  • Allows the screenshots to be from a specific angle, or all four angles.
  • Allows the user to specify an interval in days, months, years, or ticks.

Not implemented

  • Real-time intervals are not currently possible due to the limitations of the OpenRCT2 plugin system.

Installation

  1. Download the Screenshotter.js file below.
  2. Put the downloaded file into your \OpenRCT2\plugin folder.
    • This folder is commonly found in C:\Users\<USER>\Documents\OpenRCT2\plugin.
  3. Once the file is there, it should show up ingame in the dropdown menu under the map icon.