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fix(VR): fix ctds due to activeeffects checking #5

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ersh1 merged 7 commits intoersh1:mainfrom
alandtse:main
Feb 10, 2026
Merged

fix(VR): fix ctds due to activeeffects checking #5
ersh1 merged 7 commits intoersh1:mainfrom
alandtse:main

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@alandtse alandtse commented Sep 4, 2023

closes #16

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alandtse commented Sep 4, 2023

Hold on, I'm getting a CTD now for imgui. Wasn't there a bug fix recently? Can you let me know what your last version you used and I'll pin?

@alandtse alandtse marked this pull request as draft September 4, 2023 09:04
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ersh1 commented Sep 6, 2023

Hm yeah it was 1.89.6

@alandtse alandtse changed the title build: update to commonlibng fix(VR): fix ctds due to activeeffects checking Apr 24, 2025
@alandtse alandtse marked this pull request as ready for review April 24, 2025 08:05
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@ersh1 Forgot that I had this PR sitting there with other changes. The big thing is the last 2 PRs that updated commonlibng and also fixed the VR ctd.

Tested in both my AE and VR.

@ersh1 ersh1 merged commit 6c42266 into ersh1:main Feb 10, 2026
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GetActiveEffect condition results in VR CTD

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