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VRWorkshop

A Unity-based workshop template for learning and teaching XR/VR with the Unity XR Interaction Toolkit. It includes ready-to-run scenes, documented exercises, and a subject-to-PDF converter for printable handouts.

Contents

  • Unity Project: Core assets, scenes, and settings under Assets/, Packages/, and ProjectSettings/.
  • Workshop Docs: Markdown guides in Documentation/Subjects/ and reference manuals in Documentation/Relatives/.
  • Challenges: Beginner tasks in Documentation/Subjects/Challenges/ to fix and enhance VR interactions.
  • Converter: A Pandoc/LaTeX tool in Documentation/ConvertisseurDeSujet/ to export Markdown subjects to PDF.
  • Builds: Sample outputs in VRWorkshopBuild/ including an .apk for Android-based VR.

Prerequisites

  • Unity Hub + Unity Editor (2022.3 LTS or newer recommended).
  • XR Interaction Toolkit packages are managed via Packages/manifest.json.
  • macOS: Homebrew for local doc conversion (pandoc, basictex).

Getting Started

  1. Open the project via VRWorkshop.sln or directly in Unity Hub (select the project folder).
  2. In Unity, open a scene from Assets/Scenes (or workshop scenes under Documentation/Subjects/FirstStep).
  3. Use the XR Device Simulator to test without a headset. Reference controls in Documentation/Relatives/Rig_Simulator_Keyboard_Shortcuts.pdf.

Documentation

  • Subjects: Documentation/Subjects/Setup.md, FirstStep/, and Challenges/ (1–3) provide step-by-step tasks.
  • Relatives: Unity interface guides (EN/FR) in Documentation/Relatives/ with images under Documentation/Relatives/img/.

License

See LICENSE for usage terms.

About

This is a basic VRWorkshop for special events.

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