A Unity-based workshop template for learning and teaching XR/VR with the Unity XR Interaction Toolkit. It includes ready-to-run scenes, documented exercises, and a subject-to-PDF converter for printable handouts.
- Unity Project: Core assets, scenes, and settings under
Assets/,Packages/, andProjectSettings/. - Workshop Docs: Markdown guides in
Documentation/Subjects/and reference manuals inDocumentation/Relatives/. - Challenges: Beginner tasks in
Documentation/Subjects/Challenges/to fix and enhance VR interactions. - Converter: A Pandoc/LaTeX tool in
Documentation/ConvertisseurDeSujet/to export Markdown subjects to PDF. - Builds: Sample outputs in
VRWorkshopBuild/including an.apkfor Android-based VR.
- Unity Hub + Unity Editor (2022.3 LTS or newer recommended).
- XR Interaction Toolkit packages are managed via
Packages/manifest.json. - macOS: Homebrew for local doc conversion (
pandoc,basictex).
- Open the project via
VRWorkshop.slnor directly in Unity Hub (select the project folder). - In Unity, open a scene from
Assets/Scenes(or workshop scenes underDocumentation/Subjects/FirstStep). - Use the XR Device Simulator to test without a headset. Reference controls in
Documentation/Relatives/Rig_Simulator_Keyboard_Shortcuts.pdf.
- Subjects:
Documentation/Subjects/Setup.md,FirstStep/, andChallenges/(1–3) provide step-by-step tasks. - Relatives: Unity interface guides (EN/FR) in
Documentation/Relatives/with images underDocumentation/Relatives/img/.
See LICENSE for usage terms.