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FrostCore

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Small, focused utilities for arrays, functions, math, objects, strings, and type checks. FrostCore has zero runtime dependencies, works in Node and bundlers, and also ships a browser-friendly UMD bundle that exposes globalThis._.

Highlights

  • Named exports for tree-shaking
  • Browser UMD bundle in dist/
  • No runtime dependencies
  • JSDoc-powered IntelliSense

Installation

Node / bundlers

npm i @fr0st/core

FrostCore is ESM-only. Use import syntax in Node and bundlers.

Browser (UMD)

Load the bundle from your own copy or a CDN:

<script src="/path/to/dist/frost-core.min.js"></script>
<!-- or -->
<script src="https://cdn.jsdelivr.net/npm/@fr0st/core@latest/dist/frost-core.min.js"></script>
<script>
    const { clamp, randomInt } = globalThis._;
    console.log(clamp(randomInt(10), 0, 9));
</script>

Quick Start

import {
    clamp,
    debounce,
    humanize,
    range,
    setDot,
} from '@fr0st/core';

const state = { user: { profile: { name: 'Ada' } } };

setDot(state, 'user.profile.name', 'Ada Lovelace');

const values = range(0, 10, 2);
const label = humanize('favoriteColor');

const save = debounce(() => {
    console.log('saving', state, values, label);
}, 250);

console.log(clamp(14, 0, 10)); // 10
save();

TypeScript note: FrostCore is written in JavaScript and uses JSDoc types, which most editors surface as IntelliSense.

API

All utilities are exported from @fr0st/core as named ESM exports.

Arrays

  • diff(array, ...arrays): values that exist only in the first array
  • intersect(...arrays): unique values shared by all arrays
  • merge(array, ...arrays): appends arrays or array-like values into the first array
  • randomValue(array): random element from an array, or null for an empty array
  • range(start, end, step = 1): numeric sequence from start toward end
  • unique(array): remove duplicate values
  • wrap(value): normalize a value into an array
import { diff, merge, range, unique, wrap } from '@fr0st/core';

diff([1, 2, 3], [2]); // [1, 3]
range(0, 5); // [0, 1, 2, 3, 4, 5]
unique([1, 1, 2]); // [1, 2]
wrap(undefined); // []

const out = [1];
merge(out, [2, 3]);
// out === [1, 2, 3]

Functions

  • animation(callback, options): run at most once per animation frame
  • compose(...callbacks): right-to-left function composition
  • curry(callback): curry a function until its arity is satisfied
  • debounce(callback, wait, options): delay execution until calls settle
  • evaluate(value): call a function or return a non-function as-is
  • once(callback): run a function once and cache the result
  • partial(callback, ...defaultArgs): partially apply arguments
  • pipe(...callbacks): left-to-right function composition
  • throttle(callback, wait, options): run at most once per wait period
  • times(callback, amount): execute a callback repeatedly
import { compose, debounce, once, partial, pipe, throttle } from '@fr0st/core';

const add1 = (n) => n + 1;
const double = (n) => n * 2;

compose(add1, double)(3); // 7
pipe(add1, double)(3); // 8

const init = once(() => Math.random());
init() === init(); // true

partial((a, b) => [a, b], undefined, 2)(1); // [1, 2]

const debounced = debounce((value) => console.log(value), 100);
const throttled = throttle(() => console.log('tick'), 100);

debounced('last');
throttled();

Math

  • clamp(value, min, max): clamp a number between bounds
  • clampPercent(value): clamp a number between 0 and 100
  • dist(x1, y1, x2, y2): distance between two points
  • inverseLerp(v1, v2, value): interpolation amount between two values
  • len(x, y): vector length
  • lerp(v1, v2, amount): linear interpolation
  • map(value, fromMin, fromMax, toMin, toMax): remap a value from one range to another
  • random(a, b): random floating-point value
  • randomInt(a, b): random integer
  • toStep(value, step): round a number to a step size
import { clamp, dist, lerp, map, random, randomInt, toStep } from '@fr0st/core';

clamp(10, 0, 1); // 1
dist(0, 0, 3, 4); // 5
lerp(0, 10, 0.25); // 2.5
map(0.5, 0, 1, 0, 10); // 5
random(10); // 0 <= n < 10
randomInt(10, 50); // 10 <= n < 50
toStep(0.123, 0.05); // 0.1

Objects

  • extend(object, ...objects): deep-merge values into the first object
  • flatten(object): flatten plain-object paths into dot notation
  • forgetDot(object, key): delete a path from an object
  • getDot(object, key, defaultValue): read a path from an object
  • hasDot(object, key): test whether a path exists
  • pluckDot(objects, key, defaultValue): read the same path from many objects
  • setDot(object, key, value, options): assign a path in an object
import { extend, flatten, getDot, pluckDot, setDot } from '@fr0st/core';

const obj = extend({ a: 1 }, { b: { c: 2 } });

getDot(obj, 'b.c'); // 2
flatten({ a: { b: 1 } }); // { 'a.b': 1 }
pluckDot([{ a: { b: 1 } }, { a: { b: 2 } }], 'a.b'); // [1, 2]

setDot(obj, 'b.c', 3);

Strings

  • camelCase(string): convert text to camelCase
  • capitalize(string): upper-case the first character and lower-case the rest
  • escape(string): escape HTML entities
  • escapeRegExp(string): escape RegExp control characters
  • humanize(string): convert identifiers into readable words
  • kebabCase(string): convert text to kebab-case
  • pascalCase(string): convert text to PascalCase
  • randomString(length, chars): create a random string
  • snakeCase(string): convert text to snake_case
  • unescape(string): unescape HTML entities
import { camelCase, escape, humanize, kebabCase, randomString, snakeCase } from '@fr0st/core';

camelCase('hello world'); // 'helloWorld'
humanize('helloWorld'); // 'Hello world'
kebabCase('helloWorld'); // 'hello-world'
snakeCase('helloWorld'); // 'hello_world'
escape('<div class="x">'); // '&lt;div class=&quot;x&quot;&gt;'
randomString(8); // e.g. 'aZ02kLmP'

Testing

  • isArray(value)
  • isArrayLike(value)
  • isBoolean(value)
  • isDocument(value)
  • isElement(value)
  • isFragment(value)
  • isFunction(value)
  • isNaN(value)
  • isNode(value)
  • isNull(value)
  • isNumeric(value)
  • isObject(value)
  • isPlainObject(value)
  • isShadow(value)
  • isString(value)
  • isText(value)
  • isUndefined(value)
  • isWindow(value)
import {
    isArray,
    isArrayLike,
    isFunction,
    isNumeric,
    isPlainObject,
} from '@fr0st/core';

isArray([]); // true
isArrayLike({ 0: 'a', length: 1 }); // true
isFunction(() => {}); // true
isNumeric('123.45'); // true
isPlainObject({}); // true

Behavior Notes

  • merge() and extend() mutate and return the first argument.
  • debounce(), throttle(), and animation() return wrapped functions with cancel().
  • range() uses the absolute value of step, returns [] for step === 0, and includes end when the step lands on it exactly.
  • setDot() supports * wildcard segments and an { overwrite } option.
  • random() and randomInt() use an exclusive upper bound.

Development

npm test
npm run js-lint
npm run build

License

FrostCore is released under the MIT License.

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Small, focused utility library for arrays, functions, math, objects, strings, and type checks.

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