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Contamination delays turn after next bug#2

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LLks10 wants to merge 1 commit intoecm85:masterfrom
LLks10:Contamination-delays-wrong-turn-bug
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Contamination delays turn after next bug#2
LLks10 wants to merge 1 commit intoecm85:masterfrom
LLks10:Contamination-delays-wrong-turn-bug

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@LLks10 LLks10 commented Jun 13, 2021

Contamination should delay the next turn, but instead it delays the turn after the next turn, causing the players to still have an action the turn after they get delayed by the contamination.

The "currentTurn + 1" isn't necessary for SittingDuck.ShiftPlayersAfterPlayerAction, because SittingDuck.ShiftPlayersAfterPlayerAction will call Player.ShiftPlayersAfterPlayerAction which already does a "turn + 1"

Contamination should delay the next turn, but instead it delays the turn after the next turn, causing the players to still have an action the turn after they get delayed by the contamination.
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