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feat(mecha-duel): add pawn colors, pawn destruction win condition, and multi-piece display#12

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devp merged 2 commits intomainfrom
claude/pawn-colors-board-display-WXrcl
Feb 21, 2026
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feat(mecha-duel): add pawn colors, pawn destruction win condition, and multi-piece display#12
devp merged 2 commits intomainfrom
claude/pawn-colors-board-display-WXrcl

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@devp devp commented Feb 1, 2026

  • Pawns now have colors based on player ownership (pawn0/pawn1)
  • Secondary win condition: destroying all opponent's pawns wins the game
  • Board display now shows all pieces in a cell (targeting piece + pawn/king)
  • Updated scenarios to assign pawns to players (row 2 for player 0, row 5 for player 1)

https://claude.ai/code/session_01LE2nLqYkeBJNpnVq65znzC

…d multi-piece display

- Pawns now have colors based on player ownership (pawn0/pawn1)
- Secondary win condition: destroying all opponent's pawns wins the game
- Board display now shows all pieces in a cell (targeting piece + pawn/king)
- Updated scenarios to assign pawns to players (row 2 for player 0, row 5 for player 1)

https://claude.ai/code/session_01LE2nLqYkeBJNpnVq65znzC
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…ondition

- Pawns now belong to players, not neutral obstacles
- Added secondary win condition: destroying all opponent's pawns

https://claude.ai/code/session_01LE2nLqYkeBJNpnVq65znzC
@devp devp merged commit 15f8fbc into main Feb 21, 2026
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2 participants