Software Engineer Building high-performance systems, inference engines, and scalable web infrastructure.
| Project | Description | Stack |
|---|---|---|
| RemGit | Terminal-native Git workflow orchestration designed for zero-latency context switching. | Go |
| Helix | Custom C++ package manager engineered to resolve dependency bottlenecks and optimize build system concurrency. | C++ |
| Odin | LLM inference engine implementing optimized tensor operations, memory pooling, and hardware acceleration (SIMD/AVX2) for quantized model execution. | C++ |
| Engine | C++ game architecture leveraging raylib for rendering and a custom Lua bridging layer for high-performance scripting and entity management. | C++, Lua |
| FSwitch.nvim | Lightweight, low-latency buffer manager for Neovim. | Lua |
| AayushMitra | AI-driven EMR layer consolidating fragmented healthcare data into a centralized identity system for seamless cross-facility context transfer. | TypeScript, React |
- Languages: C++, Go, TypeScript, JavaScript, Python, Lua, Rust
- Systems & Tooling: Linux (Arch/Hyprland/Sway), Neovim, GCC/Binutils
- Frontend: React, Next.js, React Native
- Backend: C++, Go, Node.js