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2 changes: 1 addition & 1 deletion Assets/Scripts/Database/AuthManager.cs
Original file line number Diff line number Diff line change
Expand Up @@ -69,7 +69,7 @@ public async void LoginUser()

string userId = response.User.Id;
PlayerProfileManager.Instance.InitializeForUser(userId);
SceneManager.LoadScene("Biome1GameLvl");
SceneManager.LoadScene("Loader");
}
catch (Exception e)
{
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2 changes: 1 addition & 1 deletion Assets/Scripts/Loader.cs
Original file line number Diff line number Diff line change
Expand Up @@ -6,7 +6,7 @@ public class Loader : MonoBehaviour
{
IEnumerator Start()
{
AsyncOperation operation = SceneManager.LoadSceneAsync("Instructions");
AsyncOperation operation = SceneManager.LoadSceneAsync("TestStartScreen");
operation.allowSceneActivation = false;

float timer = 0f;
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9 changes: 9 additions & 0 deletions Assets/Scripts/StarttoSignIn.cs
Original file line number Diff line number Diff line change
@@ -0,0 +1,9 @@
using UnityEngine;
using UnityEngine.SceneManagement;

public class StarttoSignIn : MonoBehaviour
{
public void LoadLoadingScene() {
SceneManager.LoadScene("SignUpScene");
}
}
2 changes: 2 additions & 0 deletions Assets/Scripts/StarttoSignIn.cs.meta

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