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support disabling gpu clustering#23518

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mockersf wants to merge 1 commit intobevyengine:mainfrom
mockersf:fix-disabling-gpu-clustering
Closed

support disabling gpu clustering#23518
mockersf wants to merge 1 commit intobevyengine:mainfrom
mockersf:fix-disabling-gpu-clustering

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@mockersf
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Objective

  • Bevy crashes on android
thread 'Compute Task Pool (6)' (17463129) panicked at crates/bevy_pbr/src/render/mesh_view_bindings.rs:727:26:
called `Option::unwrap()` on a `None` value

Solution

  • Make sure the buffer exists

Testing

  • Bevy now works when I forcibly set gpu_clustering_supported to false
  • Running on Android on an open PR

@mockersf mockersf added this to the 0.19 milestone Mar 25, 2026
@mockersf mockersf added C-Bug An unexpected or incorrect behavior A-Rendering Drawing game state to the screen O-Android Specific to the Android mobile operating system labels Mar 25, 2026
@github-project-automation github-project-automation bot moved this to Needs SME Triage in Rendering Mar 25, 2026
@mockersf mockersf force-pushed the fix-disabling-gpu-clustering branch from 9fd5435 to f837328 Compare March 25, 2026 19:53
@mockersf mockersf marked this pull request as draft March 25, 2026 20:20
@beicause
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See #23547

@mockersf mockersf closed this Mar 28, 2026
@github-project-automation github-project-automation bot moved this from Needs SME Triage to Done in Rendering Mar 28, 2026
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A-Rendering Drawing game state to the screen C-Bug An unexpected or incorrect behavior O-Android Specific to the Android mobile operating system

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