Conversation
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When the module will be tested for at least one tester I will fork the module |
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| - Name: TeleNewPlayers | ||
| - Author: Skxawng-cu | ||
| - Module TeleNewPlayers: |
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Thank you for submitting the module. However I'm wondering, why not use the table |
@BarbzYHOOL Co-Authored-By: Barbz <BarbzYHOOL@users.noreply.github.com>
That way it is simpler, but I didn't implement it like this for two reasons: 1. I didn't want to affect the server database because that would avoid being able to disable the module at any time; 2. It would be very difficult to modify the coordinates where new players should start. |
Co-Authored-By: Barbz <BarbzYHOOL@users.noreply.github.com>
you can save the sql and run a delete statement and restore original coords I'm just saying this in case you haven't tried the other method (because I used the SQL method and I was satisfied with it) |
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@skxawng-cu if you can, add a file icon.png size max 300x300 in your repo. |
Added |
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@skxawng-cu I am trying to test your module, In the meanwhile I suggest you to delete the sql directory (because it contains empty directories, no sql files) and update the README to remove the part about SQL. |
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I tried the module, but apparently it does not teleport the players to the map. |
about this, I will improve the create_module script by removing empty directories on git init, i know i have to do it xD |
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@BarbzYHOOL, @Helias I already clean the unused sql folder. |
Check the .conf file. |
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