Fall 2015 | Volume 22, No. 1
History is repeating itself; we are reliving the verge of virtual reality (VR). The door is open and we can already peak inside—through stereoscopic headsets made of plastic or cardboard—into the magical realm of VR.
| Name | Name | Last commit date | ||
|---|---|---|---|---|
Fall 2015 | Volume 22, No. 1
History is repeating itself; we are reliving the verge of virtual reality (VR). The door is open and we can already peak inside—through stereoscopic headsets made of plastic or cardboard—into the magical realm of VR.