This repository is made during my time studying Game Development in Digital Arts and Entertainment (DAE) in Kortrijk (Belgium) In this project I learned on how to write a rasterizer. This was a part of Graphics Programming 1. The project combines both the software rasterizer and hardware rasterizer. The light blue blackground indicates that what you're currently viewing is the hardware version (a.k.a. directX version).
Wardergrip/dualRasterizer
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