Skip to content

TouchEngine For UE Plugin v1.7.0

Latest

Choose a tag to compare

@jetXS jetXS released this 08 Dec 20:13
· 1 commit to UE5.7-Release since this release

Note:

Release of TouchEngine For UE Plugin for UE 5.7.1

Download TouchEngine-UE_1.7.0.zip to get the precompiled binaries of the plugin, not the source downloads.

Requirements:

  • TouchDesigner 2025.31760+
  • Unreal Engine 5.7.1

Changelog

  • Plugin now supporting UE5.7.1

Known issues:

  • Reset instance Changes to Blueprint Default can have unexpected behavior. This is caused internally by the TouchEngine Component properties not being quite UPropertyand a lack of events / callbacks on the Unreal Engine side of things when triggering this event.
  • Apply Instance Changes to Blueprint can have unexpected behavior. This is caused internally by the TouchEngine Component properties not being quite UPropertyand a lack of events / callbacks on the Unreal Engine side of things when triggering this event.
  • Pure BP projects (projects that don't have any C++ classes, or non packaged plugins) require users to manually add the key "EnabledByDefault": false to the Project Folder/Plugins/TouchEngine/TouchEngine.uplugin file when packaging a project. Otherwise, you might get a message stating that a module related to TouchEngine is missing. This is an issue on Unreal packaging end and not something that we can solve at the moment.

Full Changelog: v1.6.1...v1.7.0