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Added profilehandler.simba to check for GPU plugin being enabled and applying an optional fix by using only 1 line. use: ProfileHandler.CheckProfile();
Added settingshandler.simba to check for GPU plugin being enabled and applying an optional fix. Can also run game settings searcher. use: SettingsHandler.CheckGPUPlugin(); SettingsHandler.CheckGameSettings();
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Added settingshandler.simba to check for GPU plugin being enabled and applying an optional fix as well as intregrating CJ's Setting Searcher script so that settings can be checked and fixed within the script that calls the settings handler instead of a separate script.
GPU plugin check is independent of game settings check.
Main handler usage:
SettingsHandler.CheckGPUPlugin();SettingsHandler.CheckGameSettings();Secondary handler usage:
SettingsHandler.CheckDisplaySettings();SettingsHandler.CheckRegularSettings();SettingsHandler.CheckXPBarSettings();SettingsHandler.CheckMagicSettings();APPLY FIX, the GPU plugin will be disabled in the specified profile and runelite is closed. Actions are printed to simba output.CONTINUE ANYWAY, the GPU plugin will stay enabled and the script will continue uninterrupted. Actions are printed to simba output.NOTES:
runelite.gpupluginafter it's closed, so the limitation is that we cannot catch if the GPU plugin is toggled from disabled > enabled AFTER RuneLite is opened.Settings.Handler.Usage.mp4