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UE5 Horror Mechanics

This Project was a sample project suggested by Mindera during an interview process, since there was no NDA or any other requirement to keep it a secret, I made it public for portfolio propouses.

This project has no more than 8 hours of work divided in 4 days.

  • The core mechanics were a First Person moving around the scene trying to avoid being touched by the enemies.
  • The enemies can only move when the player is not looking at it.
  • During the play, a new enemy enters the scene and follows the player.
  • The focus of this project is on game mechanics. The scene and the UI were just informative.

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