Game Of Throws is a Game of Thrones–inspired infinite runner built in Unity and exported as a WebGL build. This repository stores the final WebGL build that is used for hosting and portfolio purposes.
⚠️ The original Unity project (Assets, C# scripts, scenes) was lost, so this is a build-only repository: no editable source code.
You can play the live version of the game here:
👉 Itch.io: Game Of Throws by slvrbck
The build deployed on itch.io comes directly from the files in this repository.
- Genre: Infinite / endless runner
- Theme: Fan-made fantasy game inspired by Game of Thrones
- Goal: Survive as long as possible while dodging obstacles and pushing your high score higher
- The character runs forward automatically through a fantasy environment reminiscent of Westeros.
- You dodge oncoming obstacles and hazards while the speed and difficulty gradually increase.
- A run ends when you collide with an obstacle; your best distance/score measures how well you played.
Game & Engine
- Unity – used to create the game and levels.
- C# – used for gameplay scripts and logic inside Unity.
Build & Deployment
- Unity WebGL – export target to make the game playable in modern browsers.
- HTML5 / JavaScript / WebAssembly – generated by Unity as part of the WebGL build to load and execute the game in the browser.
- CSS – Unity WebGL template styling (
TemplateData/style.css) for layout and loading screen visuals. - Itch.io – platform used to host and serve the WebGL build publicly.
This repository mirrors the Unity WebGL output:
webgl/
├── Build/
│ ├── Final.GameOfThrows.data.unityweb
│ ├── Final.GameOfThrows.framework.js.unityweb
│ ├── Final.GameOfThrows.loader.js
│ └── Final.GameOfThrows.wasm.unityweb
├── TemplateData/
│ ├── style.css
│ ├── fullscreen-button.png
│ ├── progress-bar-*.png
│ ├── unity-logo-*.png
│ └── webmemd-icon.png
├── GOT.zip
└── index.html
Build/– compiled WebGL assets, engine framework, loader script, and WebAssembly module generated by Unity.TemplateData/– Unity's WebGL template resources (CSS, icons, loading bar, logos, etc.).index.html– main HTML entry point that bootstraps the Unity WebGL player.GOT.zip– zipped backup of the WebGL build.
There are no Assets/, ProjectSettings/, or project C# files here because the editable Unity project is not available anymore.
If you want to run this WebGL build locally instead of on itch.io:
-
Clone the repository:
git clone https://github.com/SilverBackUwU/GameOfThrows-WebGL.git cd GameOfThrows-WebGL -
Start a small HTTP server from the project root (example using Python 3):
python -m http.server 8000 -
Open the game in your browser:
http://localhost:8000/index.html
Unity WebGL builds need to be served via HTTP/HTTPS; opening index.html directly from the file system can cause loading and security issues in modern browsers.
- Developer: Adarsh / slvrbck / SilverBackUwU
- Engine: Unity with WebGL export.
This is a fan-made project inspired by Game of Thrones and is not affiliated with or endorsed by HBO, George R. R. Martin, or any official Game of Thrones rights holders.