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a rename of `aux.CostWithReplace` with the following changes: * removed `alwaysexecute`, as it can be achieved with `Cost.AND` * added a hint showing the card whose replacement effect is being applied * TODO: add the resulting cost function into the various cost tables (such as `self_tograve_costs` if the base function is also in that table
…/CardScripts into cost-replace-update
highlight the card only if there were multiple to choose from
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Added
Cost.Replaceable, a rename ofaux.CostWithReplacewith the following changes:alwaysexecute, as it can be achieved withCost.ANDself_tograve_costsif the base function is also in that table