Tool for patching SWBF2 (2005) to extend it's memory limits.
- DLC Mission Limit Extension. Increased from 500 to 4096. This lets more mods be installed at once, provided that don't conflict and no other limits are hit.
- Runtime Heap Extension. This makes it much harder for modders to hit "Allocating X bytes failed - no free blocks left in Heap 5 (Runtime)" errors.
- SoundParameterized Layer Limit Extension. This keeps maps with lot's of flyers and entities that use
EngineSoundfrom crashing.
- GoG Version
- Steam Version
- BF2_modtools (The version of the game used to debug mods. Found in the modtools.)
If you're interested in seeing another version of the game supported feel free to open an Issue (or +1 an Issue if someone else has already asked for your version to be supported).
The tool itself is a simple Win32 GUI app. Launch it, click "Patch Executable", browse to your game's executable (the one named BattlefrontII.exe and is in the same folder as your Addon folder) and click Open. The tool will then patch the executable, if it recognizes the executable and is able to patch it you'll get a success message.
If it fails the executable will left unmodified. Replacing it is the final step it does after everything else has succeeded.