feat: enable multibody slicing by localizing slicing vector settings#108
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liamnwhite1 wants to merge 2 commits intodevelopfrom
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feat: enable multibody slicing by localizing slicing vector settings#108liamnwhite1 wants to merge 2 commits intodevelopfrom
liamnwhite1 wants to merge 2 commits intodevelopfrom
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- Mark `slicing_vector_x`, `slicing_vector_y`, and `slicing_vector_z` as local profile settings in `resources/configs/master.conf` so each body can maintain its own slicing vector during multibody slicing. - While this enables multibody slicing, it does not account for potential collisions occuring from travels, tip wipes, lifts, etc.
aroschli
approved these changes
Mar 25, 2026
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Summary
Mark
slicing_vector_x,slicing_vector_y, andslicing_vector_zas local profile settings inresources/configs/master.confso each body can maintain its own slicing vector during multibody slicing.An example can be found in the project file contained within this zip: multibody-slicing.zip
Notes
This enables multibody slicing, but it does not account for potential collisions caused by travels, tip wipes, lifts, or similar non-printing moves.