Server Bootstrap: add server bootstrap protocol and state flow #2
Annotations
11 warnings
|
Complete job
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v3, actions/setup-dotnet@v3.0.3. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Node.js 20 will be removed from the runner on September 16th, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
|
|
Build:
Source/Common/Syncing/Worker/ReadingSyncWorker.cs#L17
Possible null reference assignment.
|
|
Build:
Source/Common/Syncing/Worker/ReadingSyncWorker.cs#L17
Converting null literal or possible null value to non-nullable type.
|
|
Build:
Source/Common/Syncing/Worker/SyncWorkerDictionaryTree.cs#L91
Possible null reference assignment.
|
|
Build:
Source/Common/Syncing/Worker/SyncWorkerDictionaryTree.cs#L84
Possible null reference assignment.
|
|
Build:
Source/Common/Syncing/Worker/SyncWorkerEntry.cs#L96
Dereference of a possibly null reference.
|
|
Build:
Source/Common/Syncing/Worker/SyncWorkerEntry.cs#L95
Converting null literal or possible null value to non-nullable type.
|
|
Build:
Source/Common/Syncing/Worker/SyncWorkerEntry.cs#L61
Possible null reference assignment.
|
|
Build:
Source/Common/Syncing/Worker/SyncWorkerEntry.cs#L45
Nullability of reference types in type of parameter 'obj' of 'lambda expression' doesn't match the target delegate 'SyncWorkerEntry.SyncWorkerDelegate' (possibly because of nullability attributes).
|
|
Build:
Source/Common/Syncing/Worker/SyncWorkerEntry.cs#L47
Possible null reference assignment.
|
|
Build:
Source/Common/CommandHandler.cs#L82
The switch expression does not handle some values of its input type (it is not exhaustive) involving an unnamed enum value. For example, the pattern '(Multiplayer.Common.DevModeScope)2' is not covered.
|
Loading