Server Bootstrap runtime compat 1.6 #1
Annotations
3 errors and 11 warnings
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Build
Process completed with exit code 1.
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Build:
Source/Server/Server.cs#L8
The type or namespace name 'Server' could not be found (are you missing a using directive or an assembly reference?)
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Build:
Source/Server/Server.cs#L8
The type or namespace name 'Server' could not be found (are you missing a using directive or an assembly reference?)
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Complete job
Node.js 20 actions are deprecated. The following actions are running on Node.js 20 and may not work as expected: actions/checkout@v3, actions/setup-dotnet@v3.0.3. Actions will be forced to run with Node.js 24 by default starting June 2nd, 2026. Please check if updated versions of these actions are available that support Node.js 24. To opt into Node.js 24 now, set the FORCE_JAVASCRIPT_ACTIONS_TO_NODE24=true environment variable on the runner or in your workflow file. Once Node.js 24 becomes the default, you can temporarily opt out by setting ACTIONS_ALLOW_USE_UNSECURE_NODE_VERSION=true. For more information see: https://github.blog/changelog/2025-09-19-deprecation-of-node-20-on-github-actions-runners/
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Source/Common/Syncing/Worker/SyncWorkerDictionaryTree.cs#L84
Possible null reference assignment.
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Source/Common/Networking/NetworkingLiteNet.cs#L49
Dereference of a possibly null reference.
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Source/Common/Networking/MpConnectionState.cs#L14
Possible null reference return.
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Source/Common/Networking/ConnectionBase.cs#L253
Possible null reference argument for parameter 'target' in 'void PacketHandlerInvoker.Invoke(object target, ByteReader data)'.
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Source/Common/Syncing/Worker/SyncWorkerEntry.cs#L96
Dereference of a possibly null reference.
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Source/Common/Syncing/Worker/SyncWorkerEntry.cs#L95
Converting null literal or possible null value to non-nullable type.
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Source/Common/Syncing/Worker/SyncWorkerEntry.cs#L61
Possible null reference assignment.
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Source/Common/Syncing/Worker/SyncWorkerEntry.cs#L45
Nullability of reference types in type of parameter 'obj' of 'lambda expression' doesn't match the target delegate 'SyncWorkerEntry.SyncWorkerDelegate' (possibly because of nullability attributes).
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Source/Common/Syncing/Worker/SyncWorkerEntry.cs#L47
Possible null reference assignment.
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Source/Common/CommandHandler.cs#L82
The switch expression does not handle some values of its input type (it is not exhaustive) involving an unnamed enum value. For example, the pattern '(Multiplayer.Common.DevModeScope)2' is not covered.
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