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Maze_CP

A little maze ball game for Circuit Playground Bluefruit with TFT Gizmo, driven by the accelerometer.

Requirements

  • A Circuit Playground Bluefruit board and TFT-Gizmo.
  • CircuitPython 5.x >= beta 3

Libraries

  • adafruit_gizmo
  • adafruit_lis3dh
  • adafruit_imageload

Gameplay

Tilt the board to make the ball move. When the ball reach the goal (red cross), a new maze is created randomly.

Todo and issues

  • need better graphical elements
  • going thru walls randomly (rare bug hard to reproduce)
  • buttons actions ?
  • victory sound ?
  • grab a "key" to open/activate the "exit"
  • trying to use less memory to run it on CPX
  • increase difficulty by adding holes that bring the ball back to the start point

Thanks

For the maze generating algo :

For everything else (examples, libs, community, etc.) :

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A little maze ball game for Circuit Playground Bluefruit boards with TFT Gizmo, driven by the accelerometer.

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