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Binary file added archenemy-standard.mse-style/card-sample.png
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Binary file added archenemy-standard.mse-style/card.png
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Binary file added archenemy-standard.mse-style/image_mask.png
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249 changes: 249 additions & 0 deletions archenemy-standard.mse-style/style
Original file line number Diff line number Diff line change
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mse version: 0.3.8
game: archenemy
short name: Standard
installer group: Magic Archenemy/normal style
icon: card-sample.png
position hint: 01

version: 2010-05-20
depends on:
package: archenemy.mse-game
version: 2010-05-17
depends on:
package: magic-mana-small.mse-symbol-font
version: 2007-09-23
depends on:
package: magic-future-common.mse-include
version: 2007-09-23

card width: 435
card height: 621
card dpi: 150
# By Pichoro
# Images by Art_Freak
############################################################## Extra scripts
init script:
# Use the normal tap symbol
mana_t := {
if styling.tap_symbol == "old" then "old"
else if styling.tap_symbol == "diagonal T" then "older"
else "new"
}
# Use guild mana symbols?
guild_mana := { styling.use_guild_mana_symbols }

############################################################## Set info fields
set info style:
symbol:
variation:
name: invertedcommon
border radius: 0.10
fill type: solid
fill color: rgb(255,255,255)
border color: rgb(0,0,0)
############################################################## Extra style options
styling field:
type: boolean
name: use guild mana symbols
description: Use the Ravnica guild symbols instead of the official half/half circles for hybrid mana.
initial: no
styling field:
type: package choice
name: text box mana symbols
match: magic-mana-*.mse-symbol-font
initial: magic-mana-small.mse-symbol-font
styling field:
type: choice
name: tap symbol
description: What tap and untap symbols should be used on cards?
initial: modern
choice: modern
choice: old
choice: diagonal T
styling field:
type: boolean
name: inverted common symbol
description: Should the common rarity symbol be inverted, like in Coldsnap?
initial: no
styling field:
type: choice
name: artist font color
description: Should the illustrator, copyright, and illustrator paintbrush be white or black?
choice: white
choice: black
styling field:
type: package choice
name: overlay
description: Should there be an overlay applied, such as foil?
match: magic-overlay-*.mse-include
required: false
styling style:
use guild mana symbols:
choice images:
yes: /magic-mana-small.mse-symbol-font/mana_guild_rg.png
no: /magic-mana-small.mse-symbol-font/mana_rg.png
tap symbol:
render style: both
choice images:
modern: /magic-mana-small.mse-symbol-font/mana_t.png
old: /magic-mana-small.mse-symbol-font/mana_t_old.png
diagonal T: /magic-mana-small.mse-symbol-font/mana_t_older.png
############################################################## Card fields
card style:
############################# Background stuff
border color:
left: 0
top: 0
width: 435
height: 621
radius: 16
left width: 16
right width: 15
top width: 13
bottom width: 15
z index: 4
############################# Name line
name:
left: 63
top: 35
width: 306
height: 27
alignment: bottom center shrink-overflow
padding bottom: 0
z index: 2
font:
name: Matrix
size: 16
weight: bold
color: black
############################# Image
image:
left: 26
top: 25
width: 383
height: 571
z index: 1
mask: image_mask.png
############################# Card type
type:
left: 65
top: 406
width: { 312 - max(21,card_style.rarity.content_width) }
height: 21
alignment: middle left shrink-overflow
z index: 2
font:
name: Matrix
size: 14
color: black
rarity:
right: 370
top: 407
width: 37
height: 19
z index: 2
render style: image
alignment: middle right
choice images:
# Images based on the set symbol
common:
script:
if styling.inverted_common_symbol then symbol_variation(symbol: set.symbol, variation: "invertedcommon")
else symbol_variation(symbol: set.symbol, variation: "common")
uncommon: script: symbol_variation(symbol: set.symbol, variation: "uncommon")
rare: script: symbol_variation(symbol: set.symbol, variation: "rare")
mythic rare: script: symbol_variation(symbol: set.symbol, variation: "mythic rare")
special: script: symbol_variation(symbol: set.symbol, variation: "special")
############################# Text box
text:
left: 64
top: 435
width: 309
height: 122
font:
name: MPlantin
italic name: MPlantin-Italic
size: 14
scale down to: 7
color: black
symbol font:
name: { styling.text_box_mana_symbols }
size: 14
alignment: middle left
z index: 2
padding left: 5
padding top: 2
padding right: 5
padding bottom: 2
line height hard: 1.2
line height line: 1.5
############################# Card sorting / numbering
############################# Copyright stuff
illustrator:
left: 99
top: 570
width: 267
height: 14
alignment: center
z index: 2
font:
name: Matrix
size: 11
color: {styling.artist_font_color}
copyright line:
left: 67
top: 587
width: 296
height: 14
alignment: center
z index: 2
font:
name: MPlantin
size: 6
color: {styling.artist_font_color}
############################################################## Extra card fields
extra card field:
type: choice
name: frame
choice: frame
save value: false
editable: false
extra card field:
type: choice
name: foil layer
choice: foil
save value: false
editable: false
extra card field:
type: choice
name: paintbrush
script: styling.artist_font_color
editable: false
save value: false
extra card style:
paintbrush:
right: { 232 + ( card_style.illustrator.content_width * -0.5 ) }
top: 571
width: 35
height: 14
z index: 6
render style: image
choice images:
black: /magic-future-common.mse-include/paintbrush_black.png
white: /magic-future-common.mse-include/paintbrush_white.png
frame:
left: 0
top: 0
width: 435
height: 621
z index: 0
render style: image
image: card.png
foil layer:
left: 0
top: 0
width: 435
height: 621
z index: 3
render style: image
image: {if styling.overlay == "" then nil else styling.overlay + "/overlay.png"}
Binary file added archenemy.mse-game/card-sample.png
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