- 👋 Hi, I’m Joel Henry (@MacaroniJam)
- 🏫 I'm in my Third year of pursuing a BSc in Gaming at the University of Technology, Jamaica
- 👀 I’m interested in Game Development
- 🌱 I’m currently learning C#, C++, Java and Unity
- 🎮 My game portfolio is located on here
- 📫 Reach me by email: joelhenry171@gmail.com
- DEW Engine
- Description: A personal video game engine project currently being developed by following The Cherno Game Engine YouTube Playlist
- Language(s): C++, C, Lua
- Resources:
- Logging System: spdlog
- Project Generation: Premake
- Window: GLFW
- Modern OpenGL Loader: Glad
- GUI: ImGui
- Math Library: GLM
- MES Sports Application
- Description: A GUI Sports Management Information System, serving as a database for athletes, coaches, associations and events, for my final Object-Oriented Programming group project.
- Language(s): Java
- Role: Lead Programmer
- Role Details: I distributed tasks and oversaw/reviewed my teammates' progress.
- Scripts:
- Course Registration System
- Description: A CLI Course Registration Management System for my final Data Structures group project.
- Language(s): C++
- Role: Lead Programmer
- Role Details: I distributed tasks and oversaw/reviewed my teammates' progress.
- Scripts: I contributed to all scripts within the project.
