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Releases: Lukacms/R-Type
Releases · Lukacms/R-Type
v-1.2.1-PATCH
What's Changed
- [MERGE] with branch feature/fixSolo to really handle solo games by @Lukacms in #107
a misplaced return caused a segfault
Full Changelog: v-1.2.0...v-1.2.1
1.2.0-Release
What's Changed
- [ADD] benchmarks => benchmarks with google benchmarks to test by @Lukacms in #78
- [FIX] Debug => debug macro had some errors by @Lukacms in #82
- [MERGE] with Feature/menu adaptation by @Lukacms in #90
- [MERGE] with Feature/menu adaptation by @Lukacms in #92
- [MERGE] with Feature/player improvement by @Lukacms in #94
- [MERGE] with Feature/player improvement by @Lukacms in #95
- [MERGE] with Feature/player improvement by @Lukacms in #101
- [MERGE] with branch Feature/client/refacto by @Lukacms in #102
- [MERGE] with Feature/client/solo game by @Lukacms in #103
- [MERGE] with Feature/player improvement by @Lukacms in #105
- [MERGE] with Feature/client/solo game by @Lukacms in #106
Network additions
- solo games
- rooms
Game additions
- more enemies
- levels
- backgrounds
- collider elements
Full Changelog: v-1.1.0-beta...v-1.2.0
v-1.1.0-beta
Functional networking game
- enemies spawn
- can connect to multiplayer
- player can shoot arrows at enemies, killing them
What's Changed
Full Changelog: v-1.0.1-alpha...v-1.1.0-beta
v-1.0.0-alpha
- operational server
- testing workflow for releases
What's Changed
- [ADD] LICENSE => GNU license by @Melissa-Laget in #1
- [MERGE] with branch Feature/build by @Lukacms in #26
- [MERGE] with Feature/server/basics by @Lukacms in #61
- [MERGE] with Feature/server/basics by @Lukacms in #74
New Contributors
- @Melissa-Laget made their first contribution in #1
Full Changelog: https://github.com/Lukacms/R-Type/commits/v-1.0.0-alpha