OpenGL-native successor to TextTracer.
Encodes raytracing logic in GLSL, and drives it with CPU-side acceleration structures.
Adds reflection, refraction, and volumetric space-warping effects on top of the original feature set.
| Name | Name | Last commit date | ||
|---|---|---|---|---|
OpenGL-native successor to TextTracer.
Encodes raytracing logic in GLSL, and drives it with CPU-side acceleration structures.
Adds reflection, refraction, and volumetric space-warping effects on top of the original feature set.