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SpaceAlert Solver that tries to maximize score in SpaceAlert games using Simulated Annealing Mission 1 can be input as follows:

r
2 1 r 1
3 3 r 0
4 2 r 0
5 3 r 0
6 2 r 0
7 0 r 1
start

r at the start is for random trajectories, alternatively you could choose trajectories 1, 2, 3 and 4 by inputting 1234. Following lines consist of is 0 for red, 1 for white, 2 for blue and 3 for internal can be r 0 for random common and r 1 for random severe, or you can write the name of the threat then write start to start finding a solution.

If you're running https://github.com/LLks10/space-alert-resolver at localhost:5000, then the Solver will send it's solution to the Resolver where you can view it.

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