SpaceAlert Solver that tries to maximize score in SpaceAlert games using Simulated Annealing Mission 1 can be input as follows:
r
2 1 r 1
3 3 r 0
4 2 r 0
5 3 r 0
6 2 r 0
7 0 r 1
start
r at the start is for random trajectories, alternatively you could choose trajectories 1, 2, 3 and 4 by inputting 1234.
Following lines consist of
is 0 for red, 1 for white, 2 for blue and 3 for internal
can be r 0 for random common and r 1 for random severe, or you can write the name of the threat
then write start to start finding a solution.
If you're running https://github.com/LLks10/space-alert-resolver at localhost:5000, then the Solver will send it's solution to the Resolver where you can view it.