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Fixes bug with matrix decomposition and animations#42

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UX3D-haertl wants to merge 1 commit intomainfrom
fix/decompose
Open

Fixes bug with matrix decomposition and animations#42
UX3D-haertl wants to merge 1 commit intomainfrom
fix/decompose

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If the parent of an animation has a matrix we need to use the matrix for the world transform calculation instead of the decomposed values

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